help > how to run plugins on new Mac
Showing 1-5 of 5 posts
Display:
Results per page:
Jan 30, 2020  11:01 AM | Hanchuan Peng
how to run plugins on new Mac
Some people found that for new Mac OS there is an issue to detect and run the DLL (plugins), which is due to the OS's gatekeeper

You may disable it by typing at a command line Terminal window

>> sudo spctl --master-disable

Also check this page

https://www.techjunkie.com/gatekeeper-ma...
Jan 30, 2020  12:01 PM | Hanchuan Peng
RE: how to run plugins on new Mac
and, of course you may need to reboot the computer after running the mentioned command.

After the reboot, if right-clicking on Vaa3D executable does not bringing up the plugins , you may need to go to command line to run vaa3d likle the following:

>> /Applications/Vaa3d_V3.458_MacOSX10.9.5_64bit/vaa3d64.app/Contents/MacOS/vaa3d64



This works on several recent Mac OS updates, including the latest Mac OS Catalina 10.15.3 .


Originally posted by Hanchuan Peng:
Some people found that for new Mac OS there is an issue to detect and run the DLL (plugins), which is due to the OS's gatekeeper

You may disable it by typing at a command line Terminal window

>> sudo spctl --master-disable

Also check this page

https://www.techjunkie.com/gatekeeper-ma...
Feb 12, 2020  04:02 PM | Patrick Cai
RE: how to run plugins on new Mac
I have been having this issue where for my Mac, giving this command yields the result "Permission Denied" in my terminal. How do I circumvent this?
Jun 30, 2020  08:06 AM | Hanchuan Peng
RE: how to run plugins on new Mac
well, change the security setting in your control panel to allow 3rd program.
Originally posted by Patrick Cai:
I have been having this issue where for my Mac, giving this command yields the result "Permission Denied" in my terminal. How do I circumvent this?
Jun 30, 2020  08:06 AM | Hanchuan Peng
RE: how to run plugins on new Mac
I just tested again on a newly upgraded Mac Catalina 10.15.5 , also works to bringing up vaa3d plugins from the command line