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help > RE: how to run plugins on new Mac
Jan 30, 2020 08:01 PM | Hanchuan Peng
RE: how to run plugins on new Mac
and, of course you may need to reboot the computer after running the
mentioned command.
After the reboot, if right-clicking on Vaa3D executable does not bringing up the plugins , you may need to go to command line to run vaa3d likle the following:
>> /Applications/Vaa3d_V3.458_MacOSX10.9.5_64bit/vaa3d64.app/Contents/MacOS/vaa3d64
This works on several recent Mac OS updates, including the latest Mac OS Catalina 10.15.3 .
Originally posted by Hanchuan Peng:
After the reboot, if right-clicking on Vaa3D executable does not bringing up the plugins , you may need to go to command line to run vaa3d likle the following:
>> /Applications/Vaa3d_V3.458_MacOSX10.9.5_64bit/vaa3d64.app/Contents/MacOS/vaa3d64
This works on several recent Mac OS updates, including the latest Mac OS Catalina 10.15.3 .
Originally posted by Hanchuan Peng:
Some people found that for new Mac OS there is
an issue to detect and run the DLL (plugins), which is due to the
OS's gatekeeper
You may disable it by typing at a command line Terminal window
>> sudo spctl --master-disable
Also check this page
https://www.techjunkie.com/gatekeeper-ma...
You may disable it by typing at a command line Terminal window
>> sudo spctl --master-disable
Also check this page
https://www.techjunkie.com/gatekeeper-ma...
Threaded View
Title | Author | Date |
---|---|---|
Hanchuan Peng | Jan 30, 2020 | |
Hanchuan Peng | Jun 30, 2020 | |
Patrick Cai | Feb 13, 2020 | |
Hanchuan Peng | Jun 30, 2020 | |
Hanchuan Peng | Jan 30, 2020 | |