help > RE: Display fNRIS optode locations on the rendered brain in MRICron
Jan 24, 2021  07:01 PM | Chris Rorden
RE: Display fNRIS optode locations on the rendered brain in MRICron
Looks like your normalization with the mesh is not great. You may want to create a custom mesh for each individual. Regardless, you will want to improve your normalization. This will depend on the tools you use (SPM, FSL, ANTS, AFNI), and are beyond the scope of this help list. You can adjust the transparency of a mesh with respect to the nodes by adjusting the overlay sliders. If you prefer Python scripts, the command gl.shaderxray will adjust this property:

import gl
gl.resetdefaults()
gl.meshload('BrainMesh_ICBM152.lh.mz3')
gl.edgeload('LPBA40.edge')
gl.clipazimuthelevation(0.3, 0, 130)
gl.nodesize(6, 1)
gl.edgesize(3,1)
gl.nodehemisphere(-1)
gl.azimuthelevation(250, 35)
gl.edgecolor('actc',1)
gl.nodecolor('blue',1)
gl.nodethresh(1.0,1.0)
gl.edgethresh(0.5,1.0)
gl.meshcurv()
gl.overlayminmax(1,-1,1)
gl.overlaycolorname(1,'surface')
gl.overlayinvert(1,1)
gl.overlaytranslucent(1, 1)
gl.meshhemisphere(-1)
gl.shaderxray(0.5, 0.5)

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TitleAuthorDate
Anyi Liu Jan 22, 2021
Chris Rorden Jan 22, 2021
Anyi Liu Jan 23, 2021
Chris Rorden Jan 23, 2021
Anyi Liu Jan 24, 2021
RE: Display fNRIS optode locations on the rendered brain in MRICron
Chris Rorden Jan 24, 2021
Anyi Liu Feb 3, 2021
Chris Rorden Feb 3, 2021
Anyi Liu Feb 3, 2021