Smooth Brain Masks
This algorithm smooths a brain mask, usually obtained after skull-stripping a 3D MR volume. E.g. it could be used to smooth the brain mask obtained from SPECTRE. The resultant mask has the same topology of a sphere.
Input Types
You should be able to apply this algorithm to any brain mask of a 3D MRI image.
Parameters
Original Volume
The raw MR volume with skull.
Brain Mask
Brain mask binary volume, 0 is background and 1 is foreground.
Level set value
Max Curvature
Controls the smoothness of the mask, increasing this parameter will decrease the smoothness.
Translation
Example Usage
Example JIST layout
![]()
Example input image with skull.
![]()
Example input brainmask.
![]()
Output stripped volume.
![]()
Output mask.
![]()