Hi,
Does anyone know if it is possible to improve spm activations to better be visible on the 3d render view? while in A+C+S activations apprear fine, on the render brain image the surface activations are bearly visible. I know one can play around with the depth/Azimuth functions for repective cross sections, however those are only really useul if you can also see the surface activations clearly too. is there anyway to bring the sruface activations actually onto the sruface of the 3d rendered brain? I have played around with options, darkest, brightest, etc but no joy. I have seen a few online tutorials, however there too the surface activations are not clearly visible at all.
Any suggesitons will be much appreciated.
Bw,
Arshad
