help > Problem of vew swc in V3D
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Dec 4, 2010  07:12 AM | Cheng Yan
Problem of vew swc in V3D
both 1.swc and 2.swc come from same size(300*357*180) of volume, but different position of whole volume
when I open them in V3D individually, they both can be viewed in normal size, but when I open them in the same view windows of V3D, they are viewed both very small, because their coordinates is so far.
So, my problem is that when I open both of them in V3D, whether I can view each of them in normal size but not the small, I find that maybe the zoom in/out function constraints the viewed size.
Attachment: swc.zip
Dec 5, 2010  01:12 PM | Hanchuan Peng
RE: Problem of vew swc in V3D
You are right that when two surface objects are too far away, and you want to see them at the same time, they have to be small. But I don't understand why you cannot simply view them in separate windows, or use the "lock scene and transform" function (by right-clicking any one of the objects and choose from the pop-up menu) to move them closer and move back when you are done.


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Originally posted by Cheng Yan:
both 1.swc and 2.swc come from same size(300*357*180) of volume, but different position of whole volume
when I open them in V3D individually, they both can be viewed in normal size, but when I open them in the same view windows of V3D, they are viewed both very small, because their coordinates is so far.
So, my problem is that when I open both of them in V3D, whether I can view each of them in normal size but not the small, I find that maybe the zoom in/out function constraints the viewed size.[/userquote]